Sunday, September 25, 2011
NEW WEBSITE
Hey guys! I finally finished my website so here's the link: CASEYMATSUMOTO.COM
Head on over and check it out!
Friday, September 16, 2011
Tuesday, July 12, 2011
Imagine FX Issue 71
I've been very busy with freelance and work at Konami but I have some good news for you guys! I've been fortunate to have one of my pieces issued as a step-by-step 2-page tutorial in the infamous UK digital art magazine, Imagine FX on their July 2011 issue 71. Check it out at your local bookstore (Barnes and Nobles, Borders, etc.)
ImagineFX Issue 71
Tuesday, June 07, 2011
RED ENGINE GALLERY SHOW
Thursday, March 03, 2011
Thursday, October 14, 2010
I've been fortunate to take Bryan Wynia's class at Concept Design Academy and has helped me to model quickly and efficiently like never before. ZBrush is a great tool to create organic concepts right away to achieve details and understand how to make character more lifelike and dimensional. Here are some examples from the class. The bottom image is Angel of Death from Hellboy 2. I've been waiting such a long time to sculpt this.
Monday, September 20, 2010
Tuesday, August 03, 2010
REVAMP
Thanks for stopping by!
I know it has been a long time since the last post. Freelance work has kept me busy. Good news is I'll be graduating this upcoming fall so keeping that in mind, I'll try to make some time updating this blog. For the following few weeks, I'll be posting new works and making few changes on this blog. This site will be a temporary portfolio showcase until my personal website is finalized. Sorry for the wait.
Once again, thank you for taking your time viewing my blog. :)
I know it has been a long time since the last post. Freelance work has kept me busy. Good news is I'll be graduating this upcoming fall so keeping that in mind, I'll try to make some time updating this blog. For the following few weeks, I'll be posting new works and making few changes on this blog. This site will be a temporary portfolio showcase until my personal website is finalized. Sorry for the wait.
Once again, thank you for taking your time viewing my blog. :)
Thursday, March 18, 2010
ENT
Sunday, November 01, 2009
Azazel the Corrupt
I was watching Paranormal Activities and there was a topic about demonology occult in the movie. I'm not really into occult because there's a lot of hoaxes and conspiracy in spiritual entities. There was a lot random demon names like Azazel, Lucifer, Belial, etc. Each demon classifies the seven sins in which I did not know about. Lucifer as pride, Mammon as greed, Asmodeus as lust, Leviathan as envy, so on.
I did some trial-and-error designs for the eyes. The first one came unattractive; it didn't grab much attention. The second design attracts a lot in my opinon. I toned down a bit and gave a red eye on the third to see whether or not it improve from the previous one. The fourth would be what I called, "Standard version," in other words, the median of all 5 designs. The last was more like the Lich King with the flashy eye glow from World of Warcraft: The Wrath of the Lich King.
I'll probably do a turnaround for this guy if I have time. lol
Monday, October 19, 2009
Friday, October 09, 2009
Journey
I did this on my spare time while currently interning in Japan. I'm pretty sure most of you designers and artist are aware that you have little time working on your personal project. As for me, I tried to spend this as much as I can and took me roughly about 5 hrs total rendering it on and off. :(
I'll post a newer draft of this piece later during the week (if I have time).
Here's a second one:
Friday, August 28, 2009
Wednesday, August 12, 2009
Tuesday, August 11, 2009
Pirates of the Carribean theme
My teacher and friend, Jung told me that it's better to understand how to create a mattepainting because it'll be easier to go back and speedpaint without having trouble with lighting and perspective. I was watching Pirates of the Carribean this afternoon and somehow while I was creating a composition, it happened to turn out just like it. lol
Cheers!
P.S. I don't know if it's my monitor's calibration for my both my PC and Mac, but it seems a lot brighter on PC than Mac. The darks is totally washed out.
Note: Added ClustrMaps today.
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